Follow the on-screen instructions to look around, move the needle and even insert it. Crouch and pass through it to find yourself at a machine that is hooked up to what used to be a person’s head. Go ahead… we’ll wait.Ĭontinue looking around the room until you see a hallowed out fireplace. There is a Goddess Statue that will give you a Key if you smash it. Go through that door and look to your left. Head back to the area where you just got caught in the trap and you’ll notice a door directly in front of you. If you hit that spot you’ll free yourself. In order to escape this, aim your Handgun at the light that rests above the machine’s teeth. It seems you’ve stepped in a trap, and if you’re not quick you’ll be chewed up by the giant instrument of death at the end of the hall. This saves ammunition for times when you really need it.Īs you make your way down the long corridor, following the right turn to an area with some broken floor tiles, a scripted scene will see you in a bit of trouble. If this happens, quickly approach your downed foe and set them on fire. Tip: The Shotgun will often knock enemies to the ground, but not kill them. There are doors that line both sides, and as per usual we would advise that you go through them all and steal everything that isn’t nailed down. He’s not dead.Īfter heading back down the ladder you’ll want to make your way down the long hallway that rests just to the right when you first entered that room. Just be careful of the creature laying on the floor. When you enter the room, look to your left to see a ladder that leads to the second story of a bookshelf. To put it simply, go in the other upper level door that’s unlocked. He won’t show up again.Įxit back onto the second floor balcony and turn to your right. When he stops giving chase, return to the area you were exploring. We’re not sure if he appears at the same time for everyone, but we easily got away by just running to another part of the mansion. You can’t defeat him, so just run as far away as you can. Tip: Ruvik will chase you three times during this chapter, once upstairs, and once for each of the two areas that you’ll explore downstairs. Walk over and snag the Lower Safe Dial, then do a quick walk about to make sure there are no more valuables that Detective Sebastian Castellanos could use on his travels. For now, go through the double doors in front of you.Īs soon as you enter the room, look to your left and you’ll see something glowing on a table. When you hit the top of the stairs you’ll be looking at doors on your right, left and directly in front of you. In fact, it would be quite difficult to direct you using left and right turns, so instead we’re going to split things up, making our guide much easier to understand.įrom the foyer there are a total of four areas that players will need to explore, the first of which is the second level. This chapter begins in the foyer of a very large mansion, and players will find themselves exploring most of it before all is said and done.
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